Out of Pixkrieg

Take your people into a raid. Find something worth bringing home. Get out with them alive.

A multiplayer extraction RTS that runs in your browser. Free, nothing to install.

No account needed. You start as a guest and can keep your camp later with a name and password.

It's open!

The playtest starts soon

Watch the trailer

Come over to Discord

Compare runs with other players, find someone to raid with and tell me what should change. I read everything.

Join the Discord

What is Out of Pixkrieg?

You command a group of units directly. Fight bandit camps or other players, collect equipment and resources, and rescue captives. A rescued unit joins your group straight away, but you only keep them if you get out together.

Your units

Every unit is one of a kind

Each one has its own generated look, name and equipment. Survivors gain experience.

    Your loot can be another soldier

    Captives you free join your group on the spot. Bring them home and they stay in your roster.

    Lost is lost

    Downed units can be picked up again by their comrades. Units that die are gone for good, with their gear.

    A camp between raids

    At home your units produce resources. Taking them out means risking people who are useful at home too.

    Raid with a friend

    Team up with a friend and go in as a duo.

    How a raid goes

    1. Pick who goes

      Choose the units you take with you.

    2. March in

      A shared map with camps, beasts and other players.

    3. Fight and loot

      Clear camps, grab gear and resources, free captives.

    4. Get out

      Reach an extraction point. Whoever makes it home stays with you.

    Made from code

    Everything in this game is generated in code: the units, the terrain, the sounds and even this font. No asset packs.

    Give it a try

    This is an early prototype. It's rough in places, and your feedback decides what changes next.

    No account needed. You start as a guest and can keep your camp later with a name and password.

    It's open!

    The playtest starts soon